How Big Data Has Revolutionized the Gaming Industry
Smart Data Collective
MARCH 23, 2020
In 2014, there were about 1.82 The NewZoo predicts that by 2022 the consumers will have spent $196 billion on gaming, making it the mainstream of entertainment. According to the SensorTower statistics , in 2019, a simple arcade game Stack Ball reached 100 million installs and only continued to grow. billion gamers worldwide.
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